Deformácia hmotnosti vlasov v Blenderi. Ako nastaviť

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Tutorial - Váhy na vlasy:Ako bolo požadované, Budem sa zaoberať tým, ako som sa naučil robiť závažia na vlasy ! Chcel by som spomenúť, že @qicc​ ma naučil túto metódu, takže všetka česť patrí jemu, je skutočným kráľom! Takže, bez ďalších rečí, let’s begin :)
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Tutorial – Váhy na vlasy:

Ako bolo požadované, Budem sa zaoberať tým, ako som sa naučil robiť závažia na vlasy ! I would like to mention that@qicc​ taught me this method so all credit goes to him, je skutočným kráľom! Takže, bez ďalších rečí, začíname 🙂

* Odporúčame, aby ste si prečítali cez informačný panel, pretože otváranie obrázkov v mojej téme nefunguje *

Krok 1:

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1 – oddeľte vlasy a vlasovú líniu pomocou výberu odkazu (L) a umiestnite kurzor nad vlasovú líniu. Potom, stlačte P na klávesnici, aby ste sa oddelili do novej vrstvy.

2 – Potom, with the main hair highlighted, as pictured, click ‘remove doubles’.

Krok 2:

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1 – Navigate to the ‘data’ tab.

2 – Click the arrow.

3 – Click ‘delete all groups’.

Krok 3:

Save the blender file. Potom, open Blender v2.8+ and navigate to: Súbor – Open, and open the package we just saved.

Krok 4:

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Once you’ve opened this file, you can delete the hairline.

1 – Click this.

2 – Click this.

Potom, append this file.

Krok 4.5:

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Make sure both meshes have this little cursor highlighted as pictured.

Potom, A VERY IMPORTANT STEPleft clickYOURmesh, thenHOLD SHIFT and left click the ‘weight transfer’ mesh.

Krok 5:

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1 – Change mode from ‘object mode’ to ‘weight paint’.

2 – Click this little ‘weights’ button and hit ‘transfer weights’

Krok 5.5:

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Click the ‘transfer Mesh Data’ button and set the settings to match these.

Krok 6:

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Click the ‘weights’ button again, then click ‘smooth’.

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Set the ‘smooth’ settings to these.

(Take these settings as a general guide, depending on the hair and its length the iteration may vary)

Krok 7:

Save your package and re-open the saved ‘deleted weights’ file.

Deleted the broken weights hair mesh, and append the newly finished weights.

Krok 8:

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Your hair will mostly look like this when you import it. Takže, to fix it, jus click these three buttons in order.

Krok 9:

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Now, we need to fix the head weight because the transfer messes that one up lol.

1 – Click this.

2 – Click “b__Head__”.

3 – Go to the brushes and click the ‘subtract’ brush.

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1 – Potom, using these settings, use the ‘weight gradient’ button and drag downwards in the armpit area so the ENTIRE mesh turns blue like so.

Krok 10:

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Now we need to do the weight gradient for the head weight.

1 – Change the brush to ‘add’ and put it at those settings.

2 – Click ‘weight gradient’.

3 – Drag the gradient downwards, as seen in the photo.

Krok 11:

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1 – Click this.

2 – Click this.

(When clicking the ‘normalise all’, make sure you are on the “b__Head__” weight.)

hotový!

After that, re-join the hairline to the mesh, duplicate the mesh two times and order the cuts as 0000, 0001 a 0002, then save and import back to s4s!

Disclaimerthe clavicle weights may become an issue with very long hairs and as a result cause clipping or mesh tearing. If this is an issue, obviously then forget about clavicle weights.

If you have any issues or confusion about this, please shoot me a DM and I’ll happily help you out!


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